AI ENGINE
• Minimax search with alpha-beta pruning
• Custom evaluation: material + position + pawn structure
• Heavy center pawn bonus in first 12 moves
• Knights de-prioritized early game
• Aggression multiplier for high-level bots
TIMERS (White vs Orange)
• White timer starts on your turn
• Orange (Computer) timer starts instantly after you move
• No duplicate intervals, no overlapping timers
• Format: MM:SS
THINKING TIME SYSTEM (v2.9.5)
• Base: depth × 750ms + 1.8s
• Magnus Mode: respects active thinking limit
• Koblence: 3.5–8.5s (randomized, capped at active limit)
• Thinking 10s / Thinking 6s: hard cap + dynamic depth reduction for all bots
NEW FEATURES (v2.9.5)
• 10 Piece Themes: 5 Outline + 5 SOLID filled pieces
• Live status + captured label updates on theme change
• Last Move Highlight with toggle
• AI Recommend Move button
• Dynamic opponent profiles in nerdy panel
CURRENT OPPONENT
Select an opponent to see detailed profile...
Last updated: v2.9.5 — 10 Themes (5 Solid) + Live status + Captured color labels